Darkness Pass sets a mood similar to Aliens vs. Predator...



The bases are symmetrical and the pickups are balanced...



The flag rooms appear to be open and inviting...



The tunnels defenders must traverse after respawning...



The lift shed in the middle of the map...



EnXtos has a massive central area built for jump matches...



Even the hallways are wide enough to allow stafing...



The lower level near the Flag Room...



The Flag Rooms are very large and open to attack...



A trip beam in a hallway...Does it activate something?...



Gotta keep 'em seperated

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