|A Gaming Concept that is Too Terrible to Contemplate!|
|Posted by Toonces T. Cat on Friday, December 28, 2001 11:50 AM CDT|
If one Zoob really sucks, how bad can this be?
Not being a clan to fold under pressure, however, the Dead Cats hung in there despite the fact that seeing that many Zoobs on-screen at one time might lead to severe eye disease and possibly some arcane form of madness. After it was all said and done, Bullet Time came out on top, but I am still very proud of the DC troops for sticking with it even in the face of such unmitigated horror.
Perhaps the strangest fact to emerge from the match was that, even with a legion of Zoobs to deal with, a great and fun time was had by all!
|CTF-Dawgz Out ~ A New Backyard Romp for the Kitties!|
|Posted by Toonces T. Cat on Friday, December 28, 2001 11:40 PM CDT|
Dawgz Out is fully symmetrical and chock full of ammo...
The flag bases are wide-open and very tough to defend...
One side-effect that I am sure that many of you will be pleased to hear about is that CTF-Dawgz Out will replace CTF-Redneck Woody. This is a far more playable map and, regardless of the overt simplicity of the layout, there are multiple routes along the fences that are especially suitable for use in a Low Gravity environment. CTF-Dawgz Out will start on the .56 server later today.
|CTF-Templar DCSE][ ~ A Map Offering Special Challenges|
|Posted by Toonces T. Cat on Tuesday, December 19, 2001 2:30 PM CDT|
One of the two Blue Titans on patrol...
One of the two Red Titans turns to attack...
There are two Red Titans and two Blue Titans. Although the colors look great, these monsters are not attached to a team and are equal- killers. One advantage you will have over them, versus the Invisible Skaarj, is that the Titans have almost zero jump capability and if you can stay high enough on the level, they cannot come after you. Additionally, their projectiles...rocks...seem to lose accuracy when they throw them in an upward direction.
The added walls are to keep Titans in...not players out
Heed this warning and you'll probably live longer
Earlier in the month, I exchanged a few emails with Hobi-Wan over the subject of Critters on the maps and we agreed that if they are only there as an annoyance, then then they have no place in the game. I hope that in CTF-Templar DCSE][ I have managed to make them an integral part of the game and much more than simply an annoyance factor.
[-Back To The Road-Kill Journal-]